Do-It-Yourself Learning: Case Studies of Gaming as Education in Virtual World

SMC Author

Andra Margitay-Becht - Graduate Business Management Dana Herrera - Anthropology

SMC Affiliated Work

1

Author Role

co-authors

Status

Faculty

School

Multi

Department

Multi

Document Type

Book Chapter

Publication Date

2008

Publication / Conference / Sponsorship

Videogame Cultures and the Future of Interactive Entertainment

Editor

Daniel Rhia

Publisher/Venue

Inter-Disciplinary Press

Disciplines

Arts and Humanities

Original Citation

Margitay-Becht, Andras and Herrera, Dana. 2008. Do-It-Yourself Learning: Case Studies of Gaming as Education in Virtual World. In Videogame Cultures and the Future of Interactive Entertainment. Daniel Rhia, ed. Inter-Disciplinary Press.

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